Reading order
| # | Title | Published | Author | Buy on Amazon |
|---|---|---|---|---|
| 1 | Virtual Kombat | 2010 | Chris Bradford | N/A |
| 2 | Gamer | 2012 | Chris Bradford | Buy |
| 3 | Virus | 2018 | Chris Bradford | Buy |
| 4 | Cyborg | 2019 | Chris Bradford | Buy |
The Virtual Kombat series spans four books published between 2010 and 2019. The story follows a teenager caught up in a virtual reality combat game where the stakes turn out to be very real. Starting with Virtual Kombat (2010), the series tracks the protagonist through increasingly dangerous scenarios as the technology evolves.
Chris Bradford uses the gaming premise to explore questions about technology, violence, and the blurring of virtual and physical reality. The series mixes martial arts action with science fiction elements, giving Bradford a different kind of arena for the combat sequences that are central to much of his fiction.