The Completionist Chronicles books in order

The Completionist Chronicles is a fourteen-book LitRPG series by Dakota Krout following Joe, a healer-turned-ritualist who tries to unlock every skill and complete every quest in a fantasy game world he cannot leave.

Reading order

# Title Published Author Buy on Amazon
1 Ritualist 2018 Dakota Krout Buy
2 Regicide 2018 Dakota Krout Buy
3 Rexus 2019 Dakota Krout Buy
4 Rexus: Nebenquest 2019 Dakota Krout N/A
5 Raze 2019 Dakota Krout Buy
6 Ruthless 2020 Dakota Krout Buy
7 Inflame 2021 Dakota Krout Buy
8 Invent 2022 Dakota Krout Buy
9 Implode 2022 Dakota Krout Buy
10 Tenacity 2023 Dakota Krout Buy
11 Thesaurize 2023 Dakota Krout Buy
12 Thunderplump 2023 Dakota Krout Buy
13 Untapped 2025 Dakota Krout Buy
14 Unmapped 2026 Dakota Krout Buy

Joe starts the series as a healer who realizes that the game world he’s been pulled into is one he may never leave — and decides to approach that with systematic completionism, pursuing every skill and quest available rather than just the path of least resistance. Ritualist (2018) opens the series and establishes both his character and the class system that defines his abilities.

Krout expanded the series to fourteen books through 2026, with the main character’s progression through ritual magic and world-building central to each installment. The series has a consistent fanbase among LitRPG readers who enjoy systems-heavy progression rather than pure action, and it performed well on Audible as well as in ebook format.


Frequently Asked Questions

How many books are in the The Completionist Chronicles series?

There are fourteen books in the The Completionist Chronicles series, published between 2018 and 2026.

What is the first book in the The Completionist Chronicles series?

The first book in the The Completionist Chronicles series is Ritualist, published in 2018.

What makes the Completionist Chronicles different from other LitRPG series?

The central gimmick is Joe’s compulsion to complete everything — every quest, every skill, every achievement — which sets up a different kind of progression story from standard hero narratives. The series also leans into crafting and ritualism as its primary magic system, giving it a more technical, systems-focused feel than combat-heavy LitRPG.

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