Reading order
| # | Title | Published | Author | Buy on Amazon |
|---|---|---|---|---|
| 1 | EgyptQuest - The Lost Treasure of The Pyramids | 1997 | J.H. Brennan | Buy |
| 2 | RomanQuest | 2000 | J.H. Brennan | Buy |
| 3 | GreekQuest | 2011 | J.H. Brennan | Buy |
| 4 | AztecQuest | 2011 | J.H. Brennan | Buy |
| 5 | Kingdom of Horror | 1985 | J.H. Brennan | N/A |
The Quest series represents J.H. Brennan’s return to gamebook writing after a decade away from the format. Published between 1997 and 2011, the five books each transport readers to a different ancient civilization, combining the choose-your-own-path mechanics Brennan perfected in Grail Quest with historical settings drawn from real-world cultures.
Each book functions as a self-contained adventure, so readers can jump into whichever historical period interests them most. The gamebook format works well with historical settings, since the branching paths let readers explore different aspects of each civilization depending on the choices they make. Brennan weaves genuine historical detail into the puzzle-solving and exploration, making the books both entertaining and mildly educational.
The Quest series shows Brennan adapting his gamebook skills for a new generation of readers. While the 1980s Grail Quest books rode the first wave of gamebook popularity, the Quest series arrived at a time when the format was less commercially dominant but still had a loyal following among fans who preferred books that asked them to participate in the story.