Reading order
| # | Title | Published | Author | Buy on Amazon |
|---|---|---|---|---|
| 1 | Mage: The Awakening | 2005 | Chuck Wendig | Buy |
| 2 | Armory | 2006 | Chuck Wendig | Buy |
| 3 | Shadows of Mexico | 2006 | Chuck Wendig | Buy |
| 4 | World of Darkness: The Harvesters | 2011 | Chuck Wendig | Buy |
| 5 | Vampire: The Requiem | 2004 | Chuck Wendig | Buy |
| 6 | Monte Cook’s World of Darkness | 2007 | Chuck Wendig | Buy |
The New World of Darkness sourcebooks represent Chuck Wendig’s earliest professional writing work. Before he became known for novels, Wendig was a freelance writer for White Wolf Publishing’s tabletop RPG lines. The New World of Darkness (now called Chronicles of Darkness) is a horror-themed RPG setting where players take on roles as vampires, mages, werewolves, and other supernatural beings navigating a bleak version of the real world.
Wendig contributed to core rulebooks like Vampire: The Requiem (2004) and Mage: The Awakening (2005), as well as supplements like Armory, Shadows of Mexico, and The Harvesters. His work on these books helped establish the tone and lore for games that would be played by thousands of tabletop groups. Monte Cook’s World of Darkness (2007) was a crossover project with another well-known RPG designer.
This RPG writing background shows up throughout Wendig’s later fiction. His comfort with world-building, supernatural mythology, and structured storytelling all trace back to his years working in the tabletop industry. Readers who know him from Miriam Black or Wanderers might be surprised to learn this is where his career started.